Hello,
I am Muskan Rathore

Text on a blue rounded rectangle that reads 'UX/UI Designer' in white stylized font.
A woman with long dark hair, a white flower in her hair, and pearl earrings, sitting outdoors at night on grass, smiling and looking to her left, wearing a sleeveless top and white pants.

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Frontend Engineer

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UI/UX Designer

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Interaction Designer

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AR / VR

〰️ Frontend Engineer 〰️ UI/UX Designer 〰️ Interaction Designer 〰️ AR / VR

A woman with long dark hair, a white flower in her hair, and a flower in her hand, sitting on the grass at night, smiling, wearing a light purple top and white pants.

I design interfaces with modern technology, emphasizing
Interaction Design | UX/UI Designer | AR/VR Enthusiast | Passionate about crafting intuitive web experiences
with a strong foundation in Human-Computer Interaction, UX research.

UX Honeycomb

Diagram of hexagons with words representing qualities of valuable digital products: Credible, Valuable, Useful, Findable, Usable, Accessible, Desirable, and their associated categories: Think, Feel, Use.

As an Interaction UX/UI Designer, psychological thinking is important to craft intuitive and user-friendly experiences.

My focus is on creating designs that are easy to use and resonate with users on an emotional level.

Let's bring innovative ideas to life!

Group of people attending a presentation in a conference room with a woman standing in front of a screen displaying 'Snap Filter Fest' and 'Snapchat Filters - Lens Studio'.
A woman giving a presentation in front of a slide titled 'UI Faces & Colors'. The slide explains that UI Faces aggregates avatars and Colors helps create color palettes.
A young girl standing in front of a classroom presentation screen about a space-themed educational game for junior school kids, with a laptop and camera setup on a desk.

"Crafting My
UX Design Story"

A classroom or meeting room with two women and several laptops, one woman standing in front of a large screen displaying a software tutorial, and another sitting at a table looking at her. There is a whiteboard with a message and a sign warning not to use water on fires.
Person working on a laptop with digital art of a unicorn and pig face filter on screen, in a workspace with drinks, snacks, and office supplies.
A woman with long black hair looking at a large artwork in a gallery, featuring a stylized portrait of a woman in warm tones, hanging on a white wall near a window with blinds.
Group of diverse young professionals and students in a conference room, smiling and posing for a photo in front of a purple presentation screen that reads '8th Wall' and 'The Leading Augmented Reality Development Platform for Web.'
Group of people visiting a table with promotional items at an event, with some engaged in conversation and others browsing.
Group of nine diverse young adults standing outdoors on grass with trees in the background.

What do I know?

My Projects

Case Study

Udemy App Redesign / Proposed design

The purpose of Udemy is to make education accessible and convenient for everyone, regardless of where they are or their background. It's all about providing a platform for people to learn and enhance their skills through online courses.
Success Track | User Engagement

Project 1

Information Architecture & UI

Project 2

Savvy

An App were our core objective is to simplify students' lives, offering convenience, savings, and exploration with seamless integration of school ID cards.

UI Design and Prototyping

Case Study

Project 3

Case Study

I-Globe

Travelers often struggle to engage with local communities due to language barriers, resulting in challenges when exploring popular destinations without proper guidance. The I Globe app aims to bridge this gap, facilitating communication between locals and travelers..

UI Design and Prototyping

Case Study
Cosmic Odyssey space-themed digital artwork with a planet, rings, stars, and galaxy background.

Cosmic Odyssey HCI

Cosmic Odyssey is a VR space exploration game for kids aged 10 to 15, designed to educate and inspire. By using immersive VR technology and intuitive interactions, the game allows young learners to explore celestial objects and understand space concepts. Cosmic Odyssey aims to ignite curiosity and foster a passion for astronomy and astronautics.

Project 4

AR / VR / MR

Case Study
Title slide for 'Social AR Community' with colorful engaging background, logos, and text about Spark AR, Effect House, and Lens Studio.

AR Filter HCI

We created Snapchat and Meta Spark AR filters that utilize face recognition, motion tracking, and wink detection. These filters offer a wide range of interactive and dynamic effects, enhancing user engagement with diverse and creative elements.

Project 5

AR / VR / MR

Case Study
Screenshot of the Frisco, Texas official government website, showing a banner about COVID-19 news and resources, with the city logo, navigation menu, search bar, and a scenic view of a park with green grass, trees, a pond, and a parking lot in the background.

Frisco, Texas Covid Website Research

Welcome to our comprehensive analysis of the Frisco, Texas COVID-19 website. Our focus today is to delve into the heuristic evaluation and usability testing of this crucial online resource. In the face of a global pandemic, accessible and user-friendly digital information is more important than ever. This presentation will uncover how effectively the Frisco COVID-19 website meets these needs.

Project 6

UX Research & Foundation

Project 7

Global Creer Bridge

The Global Creer Bridge logo is designed to express connection, guidance, and a global presence. It incorporates symbols like globes to represent worldwide connections and pathways in education and careers. The chosen color scheme, blending blues and purples, aims to create an inviting and inclusive feel for users.

UI Prototyping and design

Case Study

Cultivating a Positive Workplace Culture

Our app, "Cultivating a Positive Workplace Culture," offers mental health services, personalized counseling, and resources to help manage stress, anxiety, and work-life balance. With a user-friendly interface and tailored features, we make mental health care accessible, convenient, and effective.

Case Study
Illustration of a woman's profile with a brain filled with red and white 'Hello, my name is' name tags labeled with words like 'Anxiety,' 'Stress,' 'Panic,' and 'Depression,' representing mental health issues.

Project 8

UX Research & Foundation

Case Study

Spider game

Welcome to our comprehensive analysis of the Frisco, Texas COVID-19 website. Our focus today is to delve into the heuristic evaluation and usability testing of this crucial online resource. In the face of a global pandemic, accessible and user-friendly digital information is more important than ever. This presentation will uncover how effectively the Frisco COVID-19 website meets these needs.

Project 9

Unity Game Design

A screenshot from a video game showing a city street at night with buildings, streetlights, and a billboard in the background. The player is aiming a weapon at an enemy in the distance, with a health bar and a small figure icon at the bottom. The scene includes an orange glow from an explosion or fire on the right side.
A man with gray hair and a beard, wearing glasses and a dark jacket, smiling and resting his hands together in front of him.

Quote

“We must design for the way people behave, not for how we would wish them to behave.”

– Donald A. Norman, Nielsen Norman Group