Macy’s E-Commerce
Virtual AR Try-On Optimization
Enhancing Awareness and Navigation in Macy’s Virtual AR Try-On to Improve Online Shopping Visibility and Engagement, High-Consideration Product Pages to Increase Purchase Confidence & Customer Conversion
The objective of this thesis project was to enhance Macy’s online shopping experience by introducing and optimizing an AR-driven virtual try-on system for the jewelry category.
The goal was to create a more immersive, confident, and user-friendly shopping experience that improves engagement and purchase decisions.
The objective was to improve:
UI Design and Prototyping
Duration: 6 Month
Graduate Retail UX Research Initiative
New York Institute of Technology - Master’s Thesis Project
Fall 2024
My Role : UX/UI Designer & Research Lead
Tools & Process: Figma, Miro, SurveyMonkey, Qualtrics, Dovetail.ai, Google Sheets, Visily.ai, Attention Insight.
Process & Responsibilities:
UX/UI Design, Advance Research / Navigation / Unity for AR / End-to-end research / LO-FI, HI-FI Wireframing/ Prototyping / User Testing / Competitive Analysis / Data Analysis / Performance Evaluation / Project Management
A Quick Peek Into the Solution
We launched a functional MVP of the project, with:
A deep understanding of the problem around lack of AR awareness and usability
Identified gaps in navigation, visibility, and product interaction
Designed and tested an AR-based jewelry try-on experience
Created low and high fidelity prototypes
Validated the solution through user testing and data analysis
What was the gap?
The key gap identified was:
No AR feature for jewelry try-on
Low awareness and visibility of existing AR features
Poor navigation and discoverability
Non-intuitive AR icons and flows
Lack of product details within AR interface
As highlighted in your thesis, users were unable to visualize products in real-world context, leading to hesitation and abandoned purchases
How will the solution benefit Macy’s?
Enhancing the AR experience can:
Increase user engagement and time spent
Improve purchase confidence
Reduce return rates
Boost conversion rates and sales
Strengthen Macy’s competitive position in e-commerce
Your research also showed that AR can significantly improve decision-making and satisfaction, making it a strong business opportunity.
Research and Analysis
Macy's Partnership with AR Companies
AR Advertisements
Macy's partnered with Verizon Media to create AR ads
AR mirror Disney Princess Try on.
Macy's partnered with Zero10 to create an AR mirror experience
AR VR Furniture View
Macy's partnered with 3D Cloud to develop AR and VR furniture
AR Cosmetic TRY ON
Macy's partnered with Modiface
Understanding Existing Feature
Navigation Hierarchy of macy's
LOW fI & HI FI WI (Existing and Proposed feature)
User Testing & Research Methodology
To evaluate the effectiveness of the redesigned AR experience, I conducted scenario-based usability testing comparing Macy’s existing experience with the proposed AR solution.
Approach:
Observational, scenario-based usability testing
Mixed methods: qualitative + quantitative analysis
Process:
Pre-test: Assessed user familiarity and comfort with AR
Task-based testing:
Find AR feature in jewelry category
Navigate Macy’s existing AR (beauty flow)
Use redesigned AR jewelry try-on
Post-test: Gathered feedback on usability, clarity, and experience
This ensured both behavioral insights + measurable validation
Final Impact
Increased user satisfaction and engagement
Improved purchase confidence
Reduced reliance on guesswork
Strong preference for AR-enabled shopping
Users described the redesigned experience as: “intuitive, engaging, and confidence-building”
Key Tasks Evaluated
Discoverability of AR features
Ease of navigation
Product understanding within AR
Confidence in purchase decisions
Overall user experience
Final Reflection
This project reimagines Macy’s shopping experience by introducing AR as a core interaction layer rather than an add-on feature. By addressing gaps in visibility, navigation, and product visualization, the solution enables users to make more confident and informed purchase decisions.
The redesigned experience improved engagement, usability, and purchase confidence, while also supporting business goals like increased conversions and reduced returns.
Ultimately, this project highlights how AR can bridge the gap between digital and physical retail, creating a more immersive, intuitive, and future-ready shopping experience.
"Design is not just what it looks like. Design is how it works and how it makes you feel seen.